![]() ![]() After waiting many years for the sequel to one of my favourite audiobooks I cannot believe how awful this was! Just awful! The first book was full of excitement and was fun to listen to and enjoy but this. Heartbreaking to have waited so long for this! Lovingly nostalgic and wildly original as only Ernest Cline could conceive it, Ready Player Two takes us on another imaginative, fun, action-packed adventure through his beloved virtual universe and jolts us thrillingly into the future once again. Wade's life and the future of the OASIS are again at stake, but this time the fate of humanity also hangs in the balance. With it comes a new riddle and a new quest - a last Easter egg from Halliday, hinting at a mysterious prize.Īnd an unexpected, impossibly powerful and dangerous new rival awaits, one who'll kill millions to get what he wants. Hidden within Halliday's vaults, waiting for his heir to find, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous - and addictive - than even Wade dreamed possible. Are you ready?ĭays after winning OASIS Founder James Halliday's contest, Wade Watts makes a discovery that changes everything. PlaysForSure compliant devices won't play PlayReady-encrypted content.An unexpected quest.CopyEnablers and MoveEnablers are no longer supported by PlayReady 3.0 and above.PlayReady 2.9 and below is backwards compatible with Windows Media DRM 10 content, meaning that content encrypted with WM DRM 10 (for instance, content for PlaysForSure devices) will play on a PlayReady terminal.Output protection support was also added in Silverlight 4.0. As of Silverlight 4.0, the implementation of Microsoft PlayReady in Silverlight supports offline content (via persisted license), subscription scenarios (via chained licenses) and online, streaming-only content (via simple non-persistent licenses). Silverlight 2.0, released in October 2008, supports content restricted with PlayReady. Microsoft released the first version of the PlayReady suite (Porting Kit for devices, PC SDK and runtime, Server SDK) in June 2008. There are several other DRM schemes that are competing to become the dominant DRM technology (e.g. PlayReady competes with other proprietary DRM schemes and even more with DRM-free software, most notably Apple's FairPlay introduced in iTunes and QuickTime. It is platform-independent: unlike other Microsoft DRM schemes like Janus, PlayReady can be ported to any kind of portable device, even if it uses non-Microsoft technology ( OS, codecs, media player, etc.).It is also the protection scheme for IIS Smooth Streaming, Microsoft's adaptive streaming technology. Some popular features that were already present in other DRM schemes in the market have been added these include the concept of domain (group of devices belonging to the same user which can share the same licenses), Embedded Licenses (licenses that are embedded in the content files, avoiding a separate step for license acquisition) and envelopes (the ability to DRM arbitrary, potentially non-media content). ![]() ![]() The main differences relative to previous DRM schemes from Microsoft are: PlayReady is a media file copy prevention technology from Microsoft that includes encryption, output prevention and digital rights management (DRM).
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